Read all of the rules carefully. Claiming ignorance of these rules is not allowed and will result in at least a 24-hour ban from Westworld. 1 – Be respectful of others in the Westworld community; personal insults or verbal attacks outside of role-play (RP) are strictly prohibited! 2 – RP that violates the Twitch Terms of Service (ToS) and Rules of Conduct (RoC) is strictly prohibited. 3 – Any player caught harassing or bullying another player on the server, or outside of Westworld but in relation to their presence on the server, will be permanently removed. 4 – Your first action in any disagreement should always be to try to RP it out. If that doesn’t work and you have a problem with another player, handle it privately, rather than having an open argument on the radio/in chat in the game or in a public forum like Discord. 5 – Speaking poorly of others on streams, in chats, or elsewhere will not be tolerated. If you have an issue with someone, submit a report. 6 – Do not message admins directly for general questions. We have a Discord where you can ask for assistance or use the in-game OOC chat (/ooc). 7 – You must stay in character at all times on Westworld. Message people on Steam, Discord, or other methods if you need to, but keep it all in-character (IC) when playing on Westworld. /ooc (out of character) chat is not included in this rule.


Metagaming is the use of out-of-character (OOC) knowledge someone would have no in-character (IC) knowledge of. Stream sniping occurs when you have a player’s stream open and use the information you see there (whether to find, harass, spy on them, or otherwise interact). 8 – Stream sniping/stalking and metagaming IS NOT TOLERATED. Do not act on information obtained through any means other than direct RP: 9 – You must keep the information you have learned via watching streams and reading discussions separate from your character’s knowledge. 10 – Identifying players and player-owned creatures or structures through the use of their nameplate is considered insufficient RP and is prohibited. 11 – If you decide to reset, your new character may be associated with your previous character, but it cannot retain any knowledge from your previous character (memories, etc.). Not only is this meta, but it creates unfair relationships between your new character and those your old character had met.


12 – Do not glitch any elements of the game or use exploits. 13 – NO ERP allowed on the server.


14 – Kiting wild animals onto player bases or animals is not allowed. 15 – Be aware that continuous raiding could lead to harassment. Be respectful of your fellow players and the time they put into the game. Role-play should always be a priority.


Powergaming is the process of gaining an advantage in a RP scenario, either by using in-game mechanics or RP, to give the other players involved no opportunity to interact or defend themselves. It gives the other people involved in RP no option but to lose.16 – Powergaming of any form is prohibited.Examples include but are not limited to:Robbing Players without giving them an opportunity to speak or defend themselves.Putting someone in a position and not allowing them to have a way out.


17 – DO NOT log out in the middle of combat, i.e. combat logging.18 – Value your life above all else. Recklessness ruins role-play and is not allowed. Your character should believe they can die. If they get into a fight, they should be fearful of injury/death.For example, if your character has a gun on them, and you’re in the open, with your hands up, you can’t draw a weapon. Since this is context-based, possible rule violations will be reviewed on a case-by-case basis. 19 – You cannot murder someone unless they have threatened your life or have not complied with your reasonable demands. 20 – You cannot assault people without proper vocal role-play initiation that stems from you or your group in all situations. 21 – Declaring war with other tribes/groups is allowed as long as it is clear who the involved parties are. You are not allowed to forcefully drag bystanders into your conflict. Those who were not included in the RP which set the premise for the war are considered bystanders. 22 – You may fight over drops or property in a role-play manner.


23 – Upon death, you are not allowed to visit the area containing your body for the next 15 minutes. There must be NO doubt here from other players. Any loot you may have dropped is now forfeit, up for grabs by anyone. Do not go back for it. Your home, however, stays in your possession. You have no memory of your killer, or any event leading up to your death. If you die alone in a PvE situation you are free to go back to your body. 24 – If you are accidentally killed in a PVE situation, you may (or may not) be invited back to the RP by the people involved. They may (or may not) return the items found on your body at that time. Do not presume you are invited back; wait for the invitation. 25 – In any PVP scenario, whether a skirmish or a full-out war, you are not allowed to respawn and return to the fight until approximately 15 minutes after immediate conflict is resolved. Returning to the battle is unrealistic, and both sides continually respawning means the fight would only end when players get tired, and not when one side gets the better of another.